One of the strongest parts of my background is the ability to work on both sides of the digital and physical production process.
I’m comfortable designing something on screen, but I’m equally comfortable thinking about how it will be fabricated, assembled, installed and experienced in the real world.
That can mean combining projection or real-time visuals with physical scenery, designing custom components for an interactive installation, producing 3D-printed parts, machining components with CNC, creating molds and cast pieces, or modifying a physical object so that digital content becomes part of the experience rather than something simply displayed next to it.
A touchscreen experience does not have to end at the edge of the monitor.
A projection can respond to physical geometry.
A digital exhibit can use custom fabricated controls.
A real-time environment can be designed together with the space, props, lighting and physical interfaces around it.
FABRICATION · 3D PRINTING · CNC · MOLDS & CASTING · PROTOTYPING · PROJECTION · INSTALLATION